package game.source.ships;

import game.source.gui.ship.GuiEnemyShipOne;
import game.source.shot.GuiShotInterface.Level;
import game.source.shot.GuiShotInterface.Shooter;

import java.awt.Point;

public class EnemyShipOne extends EnemyShip {
	public EnemyShipOne(Point start, GuiEnemyShipOne gui,GameInterface game) {
		super(start, gui, game,400,300);
	}
	@Override
	public void update(){
		this.game.createShot(this,Shooter.ENEMY, Level.MEDIUM);
	}
}
